Steps involved in creating a effective GUI (Graphical User Interfaces) in Java 1. Design the GUI on paper. 2. Get feedback from users. 3. Decide if the class that will display the GUI extends a Container, or has references to a Container. ( This choice will effect to some extend the flexibility of the class. If the purpose of a class is to be a GUI then extend from a Container.) 4. Create references to all components used in the GUI as attributes of the class. 5. Implement a contructor that creates instances of all the components used. 6. Select a layout manager fo each of the containers. 7. Assemble the components in a window or a frame. 8. Set the size of the container. 9. Make the container visible.
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